
SCP CONTAINMENT BREACH DOWNLOAD 1.3.7 CODE
Fixed a bug that caused the access code on the burnt note to not work. Adjusted the height of the player and NPCs. Fixed the bug that caused buttons and keypads to disappear when loading a saved game. Fixed the "black wall of fog" in the intro sequence. Fixed a bug in SCP-079's containment chamber that made SCP-079 disappear and caused random black walls and floors to appear in the chamber and other rooms. Added a keycard in SCP-106's containment room. Fixed the bug that caused the player to fall through the map when loading a new game and in the pocket dimension. The lure subject can no longer appear outside SCP-106's cell. Fixed the bug that crashed the game when opening the doors to Dr. Fixed the decals in the pocket dimension. Optimized map rendering a bit to improved FPS. Fixed a bug that caused "twitching" sound effects to play. Fixed a texture bug and the keypads in the room above the maintenance tunnel. Fixed a bug that caused the screen at Gate B to crash the game. Fixed a bug that cause empty black rooms to appear. Added a console command that changes SCP-173's texture to a jack-o-lantern. Added a track that plays when using SCP-420-J. Added readable computer screen monitors. Sound clips for the lure subject used in SCP-106's recall protocol. SCP-106 now uses an A*-based pathfinding algorithm, so now it won't just float towards the player through the map. Removed the black "fake walls" that could appear sometimes. Maps that are impossible to get through are no longer generated. SCP-106's recall procedure finally works (even though the voice acting is still missing). Slightly modified the " room3pit"-room. Fixed the bug that blocked the doors of the elevators to the maintenance tunnel. Fixed the levers and buttons in SCP-106's containment room. Fixed the bug in the intro sequence that prevented the guard from shooting the player. The player can no longer move faster by holding two movement keys at the same time. Fixed the bug that stopped the player from blinking when holding a paper. The distance of the camera fog now changes depending on the amount of light. Added the noclip command to the console. Some improvements to the map generation algorithm. New voice acting for the intercom during the intro sequence. Some additions to SCP-106's pocket dimension. Added the option to disable the HUD and/or bump mapping. Fixed a bug that disabled collisions with some objects. Fixed a bug that prevented the screen from going black when blinking with the navigator equipped.
Made it possible to choose the map seed. Added new rooms, items and sound effects. Fixed a bug that made SCP-173 "flicker" through walls. Better lighting, moving objects are now lit properly. Changed engine from BlitzMax to Blitz3D, which added:. The main menu is now scaled to fit any resolution. Fixed the bug that made it possible to duplicate SCP-420-J. Fixed some typos in the code, may or may not have fixed bugs in-game. Disabled Y button from teleporting you to SCP-914.
Implemented Saving System, though it's still buggy.The rapid blinking caused by gas stayed for a while in the new game.Gas Mask stayed on if it was equipped in the previous game.Some of the items sometimes stayed in the inventory.
Fixed some bugs that occurred when starting a new game after dying.Fixed a bug that let SCP-173 kill you through walls.Fixed the bug that made it possible to walk through the walls in the first room.Fixed the collision problems with SCP-173's containment doors (such as falling through the floor when near the doors or getting stuck inside them).Fixed the bug that occasionally stops the door from opening in the first room.Added the option to select the graphics and audio device in the launcher.